AI Insights · Timothy · July 2024
Top 5 Play Pass Games on iOS in Sweden Q2 2024
Explore the performance of the top 5 Play Pass games on iOS in Sweden for Q2 2024, including trends in downloads, revenue, and weekly active users.
The second quarter of 2024 saw interesting trends for the top 5 Play Pass games on iOS in Sweden. Here's a closer look at their performance metrics, based on data from Sensor Tower.
Sudoku.com - Number Games experienced a mixed quarter. Revenue peaked at $159 in the first week of April but saw a decline to $96 by the end of June. Downloads exhibited a downward trend from 1.8K in early April to 1.4K in late June. Weekly active users hovered around 20K, with a slight increase towards the end of the quarter, reaching 20.8K.
Touchgrind BMX 2 maintained steady revenue throughout the quarter, peaking at $153 in early June. Downloads fluctuated, reaching a high of 1.1K in early June before dropping to 662 by the end of the quarter. Weekly active users showed a minor decline, starting at 4.8K in early April and ending at 4.4K in late June.
Nonogram.com - Number Games had a relatively stable quarter. Revenue varied, with a high of $55 in early June and a low of $18 in late May. Downloads increased significantly from 597 in early April to 987 by the end of June. Active users were consistent, maintaining around 7.8K to 8.3K throughout the quarter.
Hungry Shark Evolution showed notable fluctuations. Revenue started strong at $633 in early April but dropped to $250 by late June. Downloads followed a similar pattern, peaking at 660 in mid-April and then declining to 480 by the end of the quarter. Weekly active users saw a rise, increasing from 3.1K in early April to 3.4K in mid-June before settling at 3.0K.
Jigsaw Puzzles - Puzzle Games experienced modest revenue growth, peaking at $93 in late April and ending at $82 in late June. Downloads showed an upward trend, starting at 519 in early April and reaching 697 by the end of June. Weekly active users fluctuated slightly, beginning at 8.0K in early April and ending at 7.5K in late June.
These insights showcase the dynamic nature of the mobile gaming market in Sweden. For more detailed analyses and data, visit Sensor Tower.